

Some of the mazes are quite challenging, while others have a rather “phoned in” feel that are a bit yawn-inducing. (Two images of bubbles suspended in green liquid, as you’d find in a carpenter’s level at the hardware store, do the job.) Once you’re set, you’ll find that the game very closely imitates how a “real” steel ball would roll around-even to the point where you can “slide” your ball around the edge of a hole without letting it fall in (an improvement in the recently released 1.2 update). You need to hold the iPhone parallel to the ground-in fact, there’s a calibration tool in the game that helps makes sure you’re playing on a flat surface. What makes Labyrinth exceptional is that the game features really high accelerometer accuracy.
